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The Map Maker Lied: Teaching systems through embodied play

Format: Papers, RSD14, Topic: Cases & Practice, Topic: Learning & Education

Thomas Maiorana

Systems thinking can be difficult to teach to novice learners due to its abstract, unbounded nature. This paper presents a classroom escape room—The Mapmaker Lied—as a pedagogical intervention to introduce systemic design through embodied, collaborative play. Developed for undergraduate design students at a large public university, the experience immerses participants in an ambiguous, multi-scalar challenge grounded in a fictional narrative. Through this case study, I argue that playful and embodied experiences can help democratize systems learning, build tolerance for ambiguity, and foster collaborative problem-solving in ways that are both rigorous and inclusive.

Keywords: embodied experiences, ambiguity, play, experiential learning, systems, pedagogy

RSD14 advance online publications

Citation (APA 7)
Maiorana, T. (2025). The map maker lied: teaching systems through embodied play. Proceedings of Relating Systems Thinking and Design, RSD14. Article advance online publication. https://rsdsymposium.org/map-maker-lied/

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Citation Data

Author(s): Thomas Maiorana
Year: 2025
Title: The Map Maker Lied: Teaching systems through embodied play
Published in: Proceedings of Relating Systems Thinking and Design
Volume: RSD14
Article No.: advance online publication
Post URL: https://rsdsymposium.org/map-maker-lied
Host: OCAD University
Location: Toronto & online
Symposium Dates: October 3–21, 2025
First published: 2 September 2025
Updated: 26 September 2026
Publisher Identification: ISSN 2371-8404