Generating the Design Process with GIGA-map: The Development of the Loop Pavilion

Authors: Marie Davidová

This interdisciplinary project involves the team work of the students from the Faculty of Art and Architecture at the TUL in Liberec and the Faculty of Forestry and Wood Sciences at the CZU in Prague under the leadership of myself, Martin Kloda and Šimon Prokop. Various disciplines, such as mathematicians, software developer, structural engineer, mechanical engineers, urban planners and arts managers are included within the design process. The goal of the one semester lasting studio course is to build a wooden, environment responsive, pavilion that will host cultural events in June 2014. The pavilion will absorb the humidity at night, while evaporate it the arid sunny afternoons. It’s panelling will generate the circulation of humid air.

The research method is Systems Oriented Design, Physical Modelling, Parametric Design, File to Fabrication and 1:1 Prototyping, where GIGA-mapping became the all covering working tool of the design process. Besides the literature, the students used my own GIGA-map of performative wood research as a study material for the starting point. The overall knowledge was mapped on the paper board on the table. To use the table instead of wall is recommended by Birger Sevaldson for the reason of better interaction of the participants. (Sevaldson 2014)

After the discussion we decided to map and predict our design process. The timeline with proposed time schedule of the course and different roles and responsibilities of the participants were drafted. All the results and expectations are put on the board and discussed in the team. In that sense, the design process of the overall team is generated and controlled by the GIGA-map.

Presentation & paper

Posted: Sep-2014

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