Peter Jones
A significant source of both power and error in social system design is found in the selection of stakeholders for participation in design and planning engagements. When stakeholders are selected to participate in sessions conceived as co-creation practices, where participants are the “designers of the system,” then the entire onus of design decisions falls on the selection of participants. Stakeholder selection can be significantly biased by default and unreflective practices common in design engagements. A discovery process of evolutionary stakeholder sampling resolves this concern by adapting multiple dimensions of ontological and social identification, commensurate with the requisite variety in the defined problem or social system of interest to participating stakeholders. This process provides a justified basis for democratic engagement of multiple stakeholders associated with a social system, across a number of inclusive spectra.
KEYWORDS: requisite variety, stakeholder discovery, co-creation, third-order cybernetics, sampling
Sketchnote by Patricia Kambitch | Playthink

