Marie Davidová
The presented gigamaps were co-created within the two-studio course—COLife: More-than-Human Perspective to CoDesign I and II—held in winter and spring, respectively, in 2022 and 23. The first semester maps the development of a prototypical urban intervention, BioDiveIn. The second semester was devoted to co-designing an urban game, GoCOLife, around the BioDiveIn intervention. Several types of codesign processes were related to stakeholders and discipline representatives involved. We were combining digital and analogue techniques. The gigamaps led to urban interventions that integrated social, environmental, and technological systems to extend ecosystems.
Exhibit description: The BioDiveIn and GoCOLIFE gigamaps (see Figures 1 and 2) served as a process tool for co-designing the urban intervention BioDiveIn with multiple actors, linking social systems and technology to the ecosystem. The intervention covers habitats across multiple species, edible landscapes, and pools for bats, swifts, small birds, squirrels, insects, and plants. Thus, the gigamap presents the mapping of the site in relation to urban connectivity, species and species needs, stakeholders, and interactions with social systems such as DIY recipes and prototyping.
Acknowledgements
Research Associates: Hanane Behnam, Maria Claudia Valverde
Students Gigamap BioDiveIn: Thomas Fadini, Jannis Haueise, Adriana Hauke, Valentina Ferrari, Ana Patricia Ros Agulló, Matei Florescu, Samuel Knutelský, Nadja Vujović, Olga Wosiak, and Marcelo José Candía Cervantes
Students Gigamap GoCOLife: Hsuan Yeh, Jianing Huang, Cristina Guerriero, Mahir Köse, and Rui Ma
Related RSD12 Paper
Davidová, M., Valverde, M.C. & Behnam, H. (2023). BioDiveIn: Leveraging the EcoSystem through Social and Environmental Systems. Relating Systems Thinking and Design, RSD12. https://rsdsymposium.org/biodivein-leveraging-ecosystem/



