Gigamap Exhibition

The exhibition was held onsite at the National Institute for Design.

Co-designing a Pathway through Food Revolution for Social Change

GIGAMAP: Process of ‘individual capacity building’ leading to ‘collective capacities’ in order to contribute to positive social change.

Car-Free City Life

Gigamap: Autonomous public transport systems the then ongoing implementation of a car-free city center policy in Oslo.

Circulating Health Information toward Health Action

Gigamap: How might we help people to learn to manage their cardiovascular risk?

COLreg: The Regenerative Community

Gigamap: Proposes circular economy for a gardening colony including upcycling and the use of tokens.

Design in Indian Army

Gigamap: Design thinking and human-centric approach to broaden the spectrum of design in the Indian Army.

Equation of Craft in India

Gigamap: The craft sector in India through mapping interconnections and multidirectional influences.

Making Waves: Organizational gigamap

Gigamap: The complex web of structures that form part of organizations, and some of the components they may need to operate.

Norwegian Labour & Welfare and Oslo Adult Education

Gigamap: Bridging the gap between people and public services by offering an overview of the whole system.

Obesity Epidemic

Gigamap: Interdependencies, harmful feedback loops, and interventions to break the cycle of obesity.

Obesity in Western Pennsylvania

Gigamap: A visual guide to obesity and design interventions through Meadows’ leverage points.


Prebhash Dhama | Jeevan Jairaj | Akanksha Sharma | Sharvari Sonar

Video description >

National Institute of Design

Ahmedabad, 2019

The map of our ‘amusement park’ represents the various aspects of ‘Play’ covered in our research. We ‘enter’ from the main gate on the left and make our way to the design interventions at the far end on the right. Along the path, we come across various rides and play areas.

We start with understanding the relevance of Play in our lives, how Play has shaped our lifestyle and cultural practices in our shared journey through the ages. Parallelly, we learn about the mental health crisis and its relationship with the family and household that has emerged during this pandemic. We go through the labyrinth of various issues that people are currently facing and discover the most common reason lying at the centre of a labyrinth. We take this further by understanding the archetypal Indian family and its internal dynamics.

We end at the various design interventions we have come up with where we use Play as a plug-in to foster improved social connections.